Gary Chen
The International e-Sports Federation
(IeSF) has announced that Taiwan’s port city Kaohsiung will host the 10th
ESports World Championship in 2018. The 2018 ESports World Championship is
scheduled to take place at the Kaohsiung Arena (K-Arena) from November 9 to 11
and is expected to surpass all previous championships in scale with hundreds of
players, officials, and press representatives from over fifty different
economies expected to attend.
The IeSF ESports World Championship is the
largest international eSports competition organized by the Federation. It is
also the largest eSports competition in the world with team participants. The
IeSF, which was established in Seoul, Korea in 2008, launched the first IeSF
Challenge in 2009; the Challenge gradually transformed into what is now the
IeSF ESports World Championship, an international event that all economies
enthusiastically participate in. Previous host cities for the IeSF ESports
World Championship include Seoul and Busan, Korea; Bucharest, Romania; Baku,
Azerbaijan; and Jakarta, Indonesia.
In contrast to other commercial eSports
competitions, the IeSF ESports World Championship views eSports as a formal
sports category. Therefore, the ceremonial aspects and scale of the IeSF
ESports World Championship are comparable to other formal sporting events in
which economies form their teams to compete. The previous nine IeSF ESports
World Championships included eleven competition categories, making the IeSF
ESports World Championship a major competition and exchange platform for its
economies and leading to its playing a key role in promoting eSports and in
correcting public stereotypes about eSports. Major sporting competitions such
as the Asian Indoor and Martial Arts Games and international sporting organizations
refer to the rise of the IeSF ESports World Championship when managing their
own sports, a fact which further highlights the amazing success of the IeSF
ESports World Championship.
The official athletes’ oath ceremony at the
IeSF ESports World Championship
The IeSF ESports World Championship is
immensely popular. Applications to host the tournament are subject to certain
criteria such as the host’s level of participation in eSports, the
comprehensiveness and feasibility of the proposal, their eSports experience and
the capabilities of cooperating local organizations, government support, and
the extent of domestic eSports promotion and future planning. During the final
interview, five committee members of the IeSF ESports World Championship
Organizing Committee raise questions concerning event planning, the applying
economy’s experience in holding sporting events, the degree of logistical
planning involved, budgeting, regulatory requirements, international and
diplomatic policies, and relations between the central or local government and
the relevant organizations. The committee members then compile the results of
the interview and submit the document to the IeSF Council, which makes the
final decision regarding which applicant will host the next IeSF ESports World
Championship.
After this series of stringent application
evaluations, the IeSF announced during the closing ceremony of the 9th IeSF
ESports World Championship on November 12, 2017 that Kaohsiung had been
selected as host for the next IeSF ESports World Championship. After the
announcement, Vice President Hsu Pei-Ching of the Chinese Taipei ESports
Association (CTESA) officially took over the flag of the IeSF ESports World
Championship. In front of officials, press members, and eSports athletes from
around the world, Hsu declared the dedication and keenness of Chinese Taipei
and its sports circles to promote eSports. She also pledged that Chinese Taipei
would make full use of its experience in organizing major sporting events to
provide the assorted delegations with the best possible experience during the
championship.
CTESA Vice President Hsu Pei-Ching receives
the IeSF ESports World Championship flag from IeSF Secretary General Alex Lim
Group photo of important members of the
CTESA and the committee members of the IeSF ESports World Championship
Organizing Committee (From left: IeSF Athletes’ Commission Chairperson Jason
Batzofin, CTESA Deputy Secretary-General Hung Tzu-Yen, CTESA Vice President Hsu
Pei-Ching, IeSF Secretary-General Alex Lim, Swedish eSports Federation Chairman
Magnus Jonsson, Mind Sports South Africa General Secretary Colin Webster, and
IeSF Athletes’ Commission Member Koen Schobbers)
The Kaohsiung City Government, co-sponsor
of the 2018 IeSF ESports World Championship, has pledged to handle all
welcoming activities, security, transportation, and city sightseeing tours at
the same level as the 2009 World Games, which also took place in Kaohsiung. In
addition, students from nearly forty vocational high schools and colleges that
are involved in industry-academic collaborations with CTESA will also take part
in the organization of the 2018 IeSF ESports World Championship. By
participating in internships during the organizational process and gaining
practical experience through volunteering, these students can develop a more
in-depth understanding of the degree to which eSports is the engine for a large
industry chain.
(Gary Chen is an Assistant Research Fellow at the Taiwan
Institute of Economic Research)
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